CloviTube Review the live run
Proof

What's actually demonstrated, not just described.

Every claim this site makes is checked here against real evidence — what's proven, what's a public-pricing estimate, and what's an open gap. Nothing on this page is invented.

ClaimEvidenceStatus
A real production can move through every governed stageyt_bb8ed43a09, rebuilt and re-QC'd live this sessionAvailable
Human gates are enforced, not optionalState machine rejects a transition with no approver on recordAvailable
QC catches real defectsOverlapping narration, motion artifacts, and garbled on-screen text were all caught and fixed this buildAvailable
Per-video cost is lowPublic ElevenLabs/FAL/DeepSeek pricing applied to this system's real per-beat call patternEstimate (~$1–$7/video), not a live-tracked actual
The system improves channel outcomesNo live YouTube Analytics ingestion yetNot available — not claimed
Ready for external/customer useSingle internal SQLite store, no multi-tenancy, no billing, CLI-first workflowNot available — internal only

The QC checklist that actually gates release

Render validity

Confirms the final render exists and decodes cleanly.

Runs every production

Loudness

Full mix normalized and checked against a −14 LUFS target.

Runs every production

Black/silent frames

Flags true dead air, excluding the deliberate pause between beats.

Runs every production

Voice match

Confirms the same locked-in voice ID was used across every beat.

Runs every production

On-screen text legibility (OCR)

Scans every frame for garbled/hallucinated text with a dictionary cross-check.

Runs every production